PSCX2 0.9.4
21 11 2007PCSX2 is a PlayStation 2 emulator for Windows and Linux, started by the same team that brought you PCSX (a Sony PlayStation 1 emulator).
What’s New :
- ZeroSPU2 - new SPU2 plugin from zerofrog. It is the most stable SPU2 plugin. Also has a time-scaling feature which slows down sound when the frame rate is too low (instead of hearing popping sounds). The time-scaling feature works best under Windows, but is also implemented in Linux. This new plugin also fixes the voices on the Japanese release of Final Fantasy X
- VU recompilers - games like Kingdom Hearts II, Metal Gear Solid III, and Katamari Damacy are now playable.
- ZeroGS 0.97 - ZeroGS DirectX has gone open source! You can download it from sourceforge. A lot of bug fixes in this release and the added support of AA modes up to x16! One new feature is the ability to tweak ZeroGS options, which were internal up to these release. Read more about this feature in the help guide for how to patch up games.
- Path3 GS fixes - Fixes corrupting textures on many games.
- Memory Card Fixes - Now you can save your games in games like Resident Evil 4 and others which refused to see memorycards!
- Dual Layer DVD reading support for games like Xenosaga.
- Network Play! Enjoy playing your favourite online game with PS2 Players. (WinPCap Required), You can read up on how to do it by following this link: http://forums.ngemu.com/pcsx2-official-f…guide.html
- Windows x64 and Linux x86-64 support - The recompilers are not optimized yet, so don’t expect major speed improvements. However, pcsx2 can now natively run on these platforms as well as the x86 platforms. For Windows, we recommend you stick to the 32bit build rather than the 64bit one.
- Real Time Clock - Silly as it may seem, this actually makes Metal Gear Solid 3 and Katamari Damacy work, plus your ps2 says the actual time!
Minimal Specs:
AMD XP/64 or Intel Pentium 4 (VM Built will not work with non SSE2 CPU’s)
512MB of RAM
Pixel Shader 1.4 supporting card (GSdx Graphics Plugin Only)
Recommended Specs: (For reasonable performance in many games, but not all)
AMD64 X2 or Intel Conroe E6600+ (Multi Threading is supported in PCSX2)
512-1024MB of RAM (more RAM allows for VM mode to be stable)
Pixel Shader 2.0 supporting card (recommended GeForce 6600-8800 or equivalent ATi card)
Possible Ideal Specs:
64bit OS such as Vista or winXP64, to allow for future support of 64bit recompilers.
Future AMD or Intel Quad Core maybe needed, but currently the support of 4 threads is not handled by PCSX2, and the effect of threading out EE / VU is not yet known.
We don’t forsee you requiring a GPU more powerful than the current generation of cards, up to and including the nVidia GeForce 8800.
A more in-depth guide to system specifications can be found here.
Video Tutorial
Official Website















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